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LIA: League of Intrepid Adventures

The Invasion Continues!

November 9, 2010 in Guild News by Grenwalis

After the appearance of Twilight’s Hammer agents in Orgrimmar and Stormwind City, Azeroth’s defenders swiftly thwarted the cult’s bid to destroy the two capitals. Yet these victories have done little to soothe fears over Azeroth’s calamitous state. Earthquakes continue shaking the world with greater frequency than ever before. Wayward fire spirits have engulfed Orgrimmar, threatening to reduce the proud Horde capital to ash. Across the Great Sea, a sudden influx of earth spirits has rocked the foundations of Ironforge, pushing the once-indomitable dwarven bastion to the brink of collapse.

Even so, a glimmer of hope has come in the form of ancient tablets recovered in Northrend. These mysterious artifacts are believed to hold clues concerning Azeroth’s tormented elementals — a claim that can only be validated once the artifacts are delivered safely from the northern continent. The gifted shaman Thrall has also begun his own efforts to shed light on the disasters befalling the world. Of great concern, however, is whether anything will be left of Orgrimmar and Ironforge by the time answers are found….

The events leading up to Cataclysm are underway, and the disturbances will only become more severe as the weeks pass. Pay close attention to your faction leaders, Thrall and Varian, and be on the lookout for unfamiliar faces gathering on the city streets. This one-time-only series of events features all-new quests and multiple stages of dire happenings, so stay vigilant!

Invasion!

November 1, 2010 in Guild News by Grenwalis

The elements are lashing out all over Azeroth and it is up to us brave Intrepid Adventurers to stop them from overwhelming the populace! Our leaders have gathered to discuss what must be done to protect the innocent and are looking to us for help!

Leaders

Be prepared to protect your mother city! If these invasions are stopped, portals will be opened by the Earthen Ring so we can take the fight back to the enemy’s stronghold. Be prepared to face the Lieutenants of Cho’gall: Grand Ambassador Flamelash, Crown Princess Theradras, Kai’ju Gahz’rilla and Prince Sarsarun.

Ding Dong the Lich King’s Gone!

September 14, 2010 in Guild News by Daerwylliren

Lich King Dead

Fantastic, Karrver delivers kill before Cataclysm! You all did a fantastic job!

The Killers: Emarose Joethar Andrianna Briagn Karrver Mahtokh Syrix Nightowl Silver and Stutt.

Upcoming Real-ID Changes with the Official WoW Forums

July 6, 2010 in Offical WOW News by Grenwalis

THIS CHANGE IS NO LONGER GOING LIVE. The other features associated with the new forums are, however.

From Blizzard:

Recently, we introduced our new Real ID feature – www.battle.net/realid/ , a new way to stay connected with your friends on the new Battle.net. Today, we wanted to give you a heads up about our plans for Real ID on our official forums, discuss the design philosophy behind the changes we’re making, and give you a first look at some of the new features we’re adding to the forums to help improve the quality of conversations and make the forums an even more enjoyable place for players to visit.

The first and most significant change is that in the near future, anyone posting or replying to a post on official Blizzard forums will be doing so using their Real ID — that is, their real-life first and last name — with the option to also display the name of their primary in-game character alongside it. These changes will go into effect on all StarCraft II forums with the launch of the new community site prior to the July 27 release of the game, with the World of Warcraft site and forums following suit near the launch of Cataclysm. Certain classic forums, including the classic Battle.net forums, will remain unchanged.

The official forums have always been a great place to discuss the latest info on our games, offer ideas and suggestions, and share experiences with other players — however, the forums have also earned a reputation as a place where flame wars, trolling, and other unpleasantness run wild. Removing the veil of anonymity typical to online dialogue will contribute to a more positive forum environment, promote constructive conversations, and connect the Blizzard community in ways they haven’t been connected before. With this change, you’ll see blue posters (i.e. Blizzard employees) posting by their real first and last names on our forums as well.

We also plan to add a number of other features designed to make reading the forums more enjoyable and to empower players with tools to improve the quality of forum discussions. Players will have the ability to rate up or rate down posts so that great topics and replies stand out from the not-so-great; low-rated posts will appear dimmer to show that the community feels that they don’t contribute effectively to the conversation, and Blizzard’s community team will be able to quickly and easily locate highly rated posts to participate in or to highlight discussions that players find worthwhile.

In addition, individual topics will be threaded by context, meaning replies to specific posts will be grouped together, making it easier for players to keep track of multiple conversations within a thread. We’re also adding a way for Blizzard posters to “broadcast” important messages forums-wide , to help communicate breaking news to the community in a clear and timely fashion. Beyond that, we’re improving our forum search function to make locating interesting topics easier and help lower the number of redundant threads, and we have more planned as well.

With the launch of the new Battle.net, it’s important to us to create a new and different kind of online gaming environment — one that’s highly social, and which provides an ideal place for gamers to form long-lasting, meaningful relationships. All of our design decisions surrounding Real ID — including these forum changes — have been made with this goal in mind.

We’ve given a great deal of consideration to the design of Real ID as a company, as gamers, and as enthusiastic users of the various online-gaming, communication, and social-networking services that have become available in recent years. As these services have become more and more popular, gamers have become part of an increasingly connected and intimate global community – friendships are much more easily forged across long distances, and at conventions like PAX or our own BlizzCon, we’ve seen first-hand how gamers who may have never actually met in person have formed meaningful real-life relationships across borders and oceans. As the way gamers interact with one another continues to evolve, our goal is to ensure Battle.net is equipped to handle the ever-changing social-gaming experience for years to come.

For more info on Real ID, check out our Real ID page and FAQ located at http://www.battle.net/realid/ . We look forward to answering your questions about these upcoming forum changes in the thread below.

One important point which I don’t believe has been relayed yet is that the switch to showing RealID on the forums will only happen with the new forum systems we’re launching for StarCraft II shortly before its release, and a new forum system for World of Warcraft launching shortly before the release of Cataclysm.

All posts here on the current World of Warcraft forums, or any of our classic Battle.net forums, will remain as-is. They won’t (and can’t) automatically switch to showing a real first and last name.

All posts in the future on the new forum systems will be an opt-in choice and ample warning will be given that you’re posting with your real first and last name.

Cataclysm Spoilers

June 29, 2010 in Guild News by Grenwalis

Deathwing!

With the Beta for Cataclysm just around the corner, the excitement is at an all time high. If you find some bit of information that is too exciting to hold in, please, please, please do not blast it out in Guild chat. Some folks are eager to see the new content when it is released as a brand new experience. Please respect that decision.

See you in Cata!

Guild Meetings: UPDATE

June 29, 2010 in Guild News by Daerwylliren

For the Alliance!We have moved the bimonthly guild meetings from their home on Friday night to Sunday afternoon.  Every-Other Sunday at 12pm server we gather.  Watch the Message of the day for Location.  July 9th will be our next Guild Meeting, hope to see you there!

Delaura’s First Annual Ritual Omen Hunt!

February 24, 2010 in Guild News by Dangablad

February 23′rd, a small band of adventurers from the League ventured into Moonglade to lay Omen to rest for another year.  Below, a few of those members enjoy a well-deserved break in their Lunar Festival Finery in the safety of the Temple of the Moon.

lunar-ball

Look forward to another hunt next year!

Avatar of Zandra by Zandra

Battle.net Mobile Authenticator

February 10, 2010 in Offical WOW News by Zandra

From Blizzard:

We’re pleased to announce that the Battle.net Mobile Authenticator, an application for mobile phones that provides an extra layer of account security, is now available as a free download for Android mobile devices on Android Market. The Battle.net Mobile Authenticator provides a one-time password that you use in addition to your regular account name and password to log in to a Battle.net account and any associated World of Warcraft accounts.

Versions for other mobile devices are also available for download here, or you can purchase a physical Battle.net Authenticator from the online Blizzard Store. Visit the Android Battle.net Mobile Authenticator FAQ for more information, or head to the setup pageto get started after you’ve downloaded the application. For additional account security advice, visit our recently released Account Security page.

Read the rest of this entry →

Avatar of Zandra by Zandra

Forum Purge…

February 6, 2010 in Guild News by Zandra

There was some maintenance done this evening on the boards. While I was doing some house cleaning of spam bot logins this evening, I might have mistakely deleted some user accounts. Please re-register your account if need and send me an in game mail with your username. I will grant you access back to the board.

Sorry for the inconvenience!
Zandra

FALL OF THE LICH KING

December 8, 2009 in Guild News by Grenwalis

Fall of the Lich King, Patch 3.3, is now LIVE!

Icecrown Citadel: The Frozen Halls
Looming over the stark wastes of Northrend, Icecrown Citadel awaits those who would see the Lich King and his Scourge brought low and the threat they pose wiped from the face of Azeroth. The heroes who venture within will face some of the greatest horrors yet seen. But before you burst into the front gate of the citadel, an alternate means of entry beckons. Journey through three separate wings of the new five-player dungeon, Icecrown Citadel: The Frozen Halls, and follow Jaina Proudmoore or Sylvanas Windrunner into the Lich King’s domain.

Icecrown Citadel: The Frozen Throne
All across Northrend, many battles have been fought against the vile Scourge. Countless lives have been lost since the Alliance and the Horde first reached these frozen wastes, but the champions of Azeroth continue to march forward — and Icecrown Citadel, the cornerstone of the Scourge’s power and the home base of the Lich King, is their final target. Tirion Fordring and the Argent Crusade have forged an accord with Darion Mograine and the Knights of the Ebon Blade to form the Ashen Verdict. This coalition’s strongest combatants, along with the champions of the Alliance and the Horde, will lead the charge against the citadel. In the new Icecrown Citadel raid dungeon, Azeroth’s mightiest will face terrifying challenges before ascending to the Frozen Throne, where the Lich King and his runeblade, Frostmourne, await to deliver the heroes to their deaths….

Cross-Realm Dungeon Finder
The Dungeon Finder is now available, providing players with quick and easy access to five-player parties. This feature connects all realms within a battlegroup using an advanced matchmaking system, making it easier for players of all levels to find a dungeon group. In addition, players can reap additional rewards through the Dungeon Finder by choosing the Random option, which is available to both pick-up and pre-formed groups. Check out the User Interface section for more details.

Getting Started and Quest Tracking
A number of changes have been made to World of Warcraft’s introductory experience, including updated character and class information at the character-selection screen, more robust tooltips with images, improved health and mana regeneration at lower levels, and adjustments to various classes designed to make it easier for players to get started. In addition, all-new quest-tracking features have been added to assist players in finding objectives, including new interface functionality in the quest log, the map (“M” key), and the Objectives pane.

And much, MUCH more!